Computer Game Technology Conference 2004 - April 8 - 10, 2004, Toronto, Ontario

CGT Conference 2004


Speakers Presentation PowerPoint Slides

Speakers Presentation PowerPoint Slides

Ernest W. Adams - Keynote Speaker
Topic: Principles of Game Design, and a Game Design Workshop.
His professional web site is at http://www.designersnotebook.com.
Ernest's PowerPoint Presentation
Nova Barlow
Events and Research Manager, The Themis Group
Topic: "Massive Multiplayer Games and Interactive Storytelling"
Nova's PowerPoint Presentation [ 95kb ]
Carrie Heeter
Michigan State University
Topic: Girls as Game Designers: What choices do they make?
Learn More
Carrie's PowerPoint Presentation [ 13996kb ]
IGDA Panel
Rick Knowles, Domenic Trapasso & Joseph Ganetakos
Pseudo-Interactive
Topic: Level Design
IGDA's PowerPoint Presentation [ 15mb ]
Dr John Laird
University of Michigan
Topic: Artificial Intelligence and character development.
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John's PowerPoint Presentation [ 6.6Mb ]
Dr Jim Parker
University of Calgary
Topic: Game Technology in the Undergraduate Curriculum
A summary of our experiences with the game course and concentration, objectives & outcomes of a game course, and a walk through the syllabus.
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Jim's PowerPoint Presentation
Andy Phelps
Rochester Institute of Technology
Topic: The MUPPETS system
A game world designed to teach 1st year programming students and still allow the excitement of 'creating a game'.
Andy's PowerPoint Presentation
Ben Sawyer
Cofounder, Digitalmill
www.dmill.com
Topic: The Serious Games
Ben's PowerPoint Presentation [ 3451kb ]
Dr Jim Terkeurst
University of Abertay, Dundee, Scotland
Topic: A look at the Next Generation of consoles and how they will impact the industry.
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Jim's PowerPoint Presentation [ 47kb ]
Brian Winn
Michigan State University
Topic: Design of Communication, Competition, and Collaboration in Online Games
Brian's PowerPoint Presentation [ 12746kb ]

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